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	<title>Shapevent</title>
	<link>http://shapevent.com/sketchbook</link>
	<description>sketching with code - flash - actionscript - processing</description>
	<lastBuildDate>Fri, 16 Apr 2010 18:23:26 +0000</lastBuildDate>
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	<language>en</language>
	
	<item>
		<title>Gesture Capture Pics</title>
		<description>I uploaded some pictures of my Gesture Capture performance to flickr:

Performance Pics </description>
		<link>http://shapevent.com/sketchbook/2010/04/16/gesture-capture-pics/</link>
			</item>
	<item>
		<title>Imperfect Boxes</title>
		<description>Today I was thinking about a simple way to draw imperfect boxes and this is what I came up with:



This technique is pretty straight forward and just uses lerp and a random offset:

[as]

graphics.lineStyle(0,0x000000);
rect(this.graphics, new Rectangle(100,100,200,200));
rect(this.graphics, new Rectangle(320, 100, 50, 200), 3);
rect(this.graphics, new Rectangle(390, 100, 50, 200));
rect(this.graphics, new Rectangle(460, 100, 100, ...</description>
		<link>http://shapevent.com/sketchbook/2010/04/07/imperfect-boxes/</link>
			</item>
	<item>
		<title>Synesthesia Sketch</title>
		<description>I'm slowly working on some software related to synesthesia. This is a very simple but interesting sketch that I created. Clicking once will set the numbers to black, clicking again will associate random colors with the numbers 0-9:

Click numbers to toggle random colors

[SWF]/sketchbook/wp-content/uploads/number_generator.swf, 500, 500[/SWF]

This is the first in a ...</description>
		<link>http://shapevent.com/sketchbook/2010/04/01/synesthesia-sketch/</link>
			</item>
	<item>
		<title>Gesture Capture Stills</title>
		<description>I'm working on getting Gesture Capture exhibited somewhere so I took a few stills of it in action. Additionally I created a mini-site to describe the project.

Mini-Site
Pics </description>
		<link>http://shapevent.com/sketchbook/2010/03/31/gesture-capture-stills/</link>
			</item>
	<item>
		<title>Bicuspid Variation Tooth</title>
		<description>

Last summer I spent some time in search of a nice equation for a tooth. This one worked out well in the end. </description>
		<link>http://shapevent.com/sketchbook/2010/03/26/bicuspid-variation-tooth/</link>
			</item>
	<item>
		<title>On Way Animated</title>
		<description>I decided to animate one of my writings today. 

Have a look here. </description>
		<link>http://shapevent.com/sketchbook/2010/03/25/on-way-animated/</link>
			</item>
	<item>
		<title>Processsing Snippet</title>
		<description>[JAVA]
import processing.pdf.*;

int pointNum = 14;
Point[] points = new Point[pointNum];
void setup(){
  size(500,500, JAVA2D);  
  beginRecord(PDF, "shape.pdf"); 
  translate(width / 2, height / 2);
  background(255);
  strokeWeight(0.5);
  smooth();
  noFill();
  addPoints();
  connectPoints();
  endRecord();
}

void addPoints(){
  float step = TWO_PI / pointNum;
  float ...</description>
		<link>http://shapevent.com/sketchbook/2010/03/17/processsing-snippet/</link>
			</item>
	<item>
		<title>Znode</title>
		<description>I'm working on a node based editor for brainstorming. I often find myself drawing psuedo-UML on whiteboards and inside the flash IDE. I like UML but it's often more than i need so I've slowly been developing Znode... which will allow the creation of super simple diagrams like these:



I hope ...</description>
		<link>http://shapevent.com/sketchbook/2010/03/15/znode/</link>
			</item>
	<item>
		<title>Programming Like a Portrait Painter</title>
		<description>Beginner programmers are attached to their code. REALLY attached. After having been programming for around 10 years I realize that the way for me to write the best software is to work more like a painter. A painter might do 10 or 20 sketches before actually moving on and painting ...</description>
		<link>http://shapevent.com/sketchbook/2010/03/14/programming-like-a-portrait-painter/</link>
			</item>
	<item>
		<title>Gesture Capture</title>
		<description>Gesture Capture is a mini-drawing program that allows the user to draw single gestures (shapes, letters etc...) - the program then randomly scales, rotates, tints and translates these gestures repeatedly on the canvas. The user may continue to draw as it does this, the more gesture drawn, the more the ...</description>
		<link>http://shapevent.com/sketchbook/2010/03/11/gesture-capture/</link>
			</item>
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